C#获取进程或线程相关信息的方法
本文实例讲述了C#获取进程或线程相关信息的方法。分享给大家供大家参考。具体实现方法如下:
usingSystem; usingSystem.Collections.Generic; usingSystem.Linq; usingSystem.Text; usingSystem.Diagnostics; namespaceConsoleApp { classProcessDo { ///<summary> ///获取进程相关信息 ///</summary> publicstaticvoidGetProcessInfomation() { Processpro=Process.GetProcessesByName("QQ")[0]; Console.WriteLine("进程名称:"+pro.ProcessName); Console.WriteLine("进程ID:"+pro.Id.ToString()); Console.WriteLine("启动时间:"+pro.StartTime.ToLongDateString()+pro.StartTime.ToLongTimeString()); Console.WriteLine("是否响应:"+pro.Responding.ToString()); Console.WriteLine("关联进程句柄:"+pro.Handle.ToString()); Console.WriteLine("进程打开的句柄数:"+pro.HandleCount.ToString()); Console.WriteLine("主窗口句柄:"+pro.MainWindowHandle.ToString()); Console.WriteLine("主窗口标题:"+pro.MainWindowTitle); Console.WriteLine("模块数量:"+pro.Modules.Count.ToString()); Console.WriteLine("基本优先级:"+pro.BasePriority.ToString()); Console.WriteLine("提升优先级:"+pro.PriorityBoostEnabled.ToString()); Console.WriteLine("处理器:"+pro.ProcessorAffinity.ToInt32().ToString()); Console.WriteLine("最小工作集:"+pro.MinWorkingSet.ToInt32().ToString()); Console.WriteLine("最大工作集:"+pro.MaxWorkingSet.ToInt32().ToString()); Console.WriteLine("工作集:"+pro.WorkingSet.ToString()); Console.WriteLine("峰值工作集:"+pro.PeakWorkingSet.ToString()); Console.WriteLine("专用内存大小:"+pro.PrivateMemorySize.ToString()); Console.WriteLine("未分页内存大小:"+pro.NonpagedSystemMemorySize.ToString()); Console.WriteLine("分页内存大小:"+pro.PagedMemorySize.ToString()); Console.WriteLine("峰值分页内存大小:"+pro.PeakPagedMemorySize.ToString()); Console.WriteLine("虚拟内存大小:"+pro.VirtualMemorySize.ToString()); Console.WriteLine("峰值虚拟内存大小:"+pro.PeakVirtualMemorySize.ToString()); Console.WriteLine("占用时间:"+pro.TotalProcessorTime.ToString()); Console.WriteLine("特权占用时间:"+pro.PrivilegedProcessorTime.ToString()); Console.WriteLine("用户占用时间:"+pro.UserProcessorTime.ToString()); } ///<summary> ///进程的线程详细信息 ///</summary> publicstaticvoidGetProcessThreadInfomation() { Processpro=Process.GetProcessesByName("QQ")[0]; Console.WriteLine("QQ程序进程的线程详细信息如下:"); intlength=pro.Threads.Count; for(inti=0;i<length;i++) { varthread=pro.Threads[i]; Console.WriteLine("标识符:"+thread.Id.ToString()); Console.WriteLine("基本优先级:"+thread.BasePriority.ToString()); Console.WriteLine("当前优先级:"+thread.CurrentPriority.ToString()); Console.WriteLine("内存地址:"+thread.StartAddress.ToInt32()); Console.WriteLine("启动时间:"+thread.StartTime.ToString()); Console.WriteLine("使用时间:"+thread.UserProcessorTime.ToString()); Console.Write("当前状态:"); switch(thread.ThreadState) { caseThreadState.Initialized: Console.WriteLine("线程已经初始化但尚未启动"); break; caseThreadState.Ready: Console.WriteLine("线程准备在下一个可用的处理器上运行"); break; caseThreadState.Running: Console.WriteLine("当前正在使用处理器"); break; caseThreadState.Standby: Console.WriteLine("线程将要使用处理器"); break; caseThreadState.Terminated: Console.WriteLine("线程已完成执行并退出"); break; caseThreadState.Transition: Console.WriteLine("线程在可以执行钱等待处理器之外的资源"); break; caseThreadState.Unknown: Console.WriteLine("状态未知"); break; caseThreadState.Wait: Console.WriteLine("正在等待外围操作完成或者资源释放"); break; default: break; } if(thread.ThreadState==ThreadState.Wait) { Console.Write("等待原因:"); switch(thread.WaitReason) { caseThreadWaitReason.EventPairHigh: Console.WriteLine("线程正在等待事件对高"); break; caseThreadWaitReason.EventPairLow: Console.WriteLine("线程正在等待事件对低"); break; caseThreadWaitReason.ExecutionDelay: Console.WriteLine("线程执行延迟"); break; caseThreadWaitReason.Executive: Console.WriteLine("线程正在等待计划程序"); break; caseThreadWaitReason.FreePage: Console.WriteLine("线程正在等待可用的虚拟内存页"); break; caseThreadWaitReason.LpcReceive: Console.WriteLine("线程正在等待本地过程调用到达"); break; caseThreadWaitReason.LpcReply: Console.WriteLine("线程正在等待对本地过程调用的回复到达"); break; caseThreadWaitReason.PageIn: Console.WriteLine("线程正在等待虚拟内存页到达内存"); break; caseThreadWaitReason.PageOut: Console.WriteLine("线程正在等待虚拟内存页写入磁盘"); break; caseThreadWaitReason.Suspended: Console.WriteLine("线程执行暂停"); break; caseThreadWaitReason.SystemAllocation: Console.WriteLine("线程正在等待系统分配"); break; caseThreadWaitReason.Unknown: Console.WriteLine("线程因位置原因而等待"); break; caseThreadWaitReason.UserRequest: Console.WriteLine("线程正在等待用户请求"); break; caseThreadWaitReason.VirtualMemory: Console.WriteLine("线程正在等待系统分配虚拟内存"); break; default: break; } } Console.WriteLine(); } } ///<summary> ///限制应用程序运行时间 ///即关联程序超出设置的运行将自动关闭 ///</summary> publicstaticvoidGetKillAppForWaitTime() { Processproc=newProcess(); proc.StartInfo=newProcessStartInfo(@"C:\DocumentsandSettings\zkk\桌面\mysql_20120925.sql"); //启动应用程序 proc.Start(); //等待程序师徒完成载入 proc.WaitForInputIdle(); //等待程序结束执行 proc.WaitForExit(3000); //如果程序在时间期限之前关闭,HasExited将会是true if(proc.HasExited==false) { //测试程序是否已经停止回应 if(proc.Responding) { //程序有回应,关闭主视图 proc.CloseMainWindow(); } else { //如果程序没有回应,将强制关闭 proc.Kill(); } } } } }
希望本文所述对大家的C#程序设计有所帮助。